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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,441Acc. 2026.15441

TestRust

Rust server · in the archive since 12 October 2026

Offline 216.147.123.240:28015 checked 16d ago

moddedoxide
To visit
Players now 0/ 400
0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe21d agoWed 7 Oct, 18:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TestRust mean?

The game's server browser reads these tags published by TestRust: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestRust?

These Rust Server History lists include TestRust: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does TestRust run?

Rust network protocol 2634 and build 167584 is the build TestRust runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestRust online, and how reliable is it?

The record shows TestRust offline at this moment, last seen 16 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is TestRust located?

No region is published by TestRust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 216.147.123.240:28015.

Wipe record

What is the wipe schedule on TestRust?

Its rhythm is not yet clear: too few of TestRust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 18 hours ago its current world was made.

Population

How does TestRust rank against other Rust servers?

The last seven days of player hours place TestRust at #15,441, among the top 71% of all ranked servers.

How busy is TestRust?

TestRust is offline at present, having last been seen 16 days 13 hours ago.

Map and rules

What are the rules and settings on TestRust?

The name of TestRust carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does TestRust run?

Generated by the game, the map on TestRust is procedural.

Joining the server

How do I join TestRust?

Press F1 in Rust to open the console, then enter client.connect 216.147.123.240:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp400
Max players Slot count: 400.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.