Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,586Acc. 2026.15586

Test

Rust server · in the archive since 24 September 2026

Offline 213.59.158.156:28015 checked 34d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,586top 71%
Last wipe59d agoSun 30 Aug, 05:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep25 Sep26 Sep28 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; v2556 (Protocol): To join, your game has to be on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): RakNet handles the network layer, as standard for the game; $reu2 (Region code): The region code recorded for this server is eu2; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Test run?

On Windows, Test runs Rust network protocol 2556 and build 104046. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test online, and how reliable is it?

Test was last seen 34 days 19 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.

Where is Test located?

There is no region published by Test, and its region code is eu2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 213.59.158.156:28015.

Wipe log

What is the wipe schedule on Test?

The record holds too few of Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 59 days 13 hours ago.

Player counts

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #15,586: a place in the top 71% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 34 days 19 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test?

No gather rate is stated in the name of Test. No figure for group size is published. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

The game generates the map on Test, which is procedural.

How to join

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 213.59.158.156:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$reu2,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
v2556
Protocol To join, your game has to be on protocol 2556.
cs104046
Build The game build is 104046.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$reu2
Region code The region code recorded for this server is eu2.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.