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Exhibit no. 13,075Acc. 2026.13075

Fudge PvE Testserver

Rust server · in the archive since 13 September 2026

Offline 213.32.245.243:28317 checked 11d ago

moddedoxide
To visit
Players now 1/ ?
7-day average0peak –
Rank#13,075top 60%
Last wipe19d agoSat 10 Oct, 23:59 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 08:20 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202612:08 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct 202623:59 UTC19d ago
    Peak
    4
    Crowd
    held half
    Lasted
    3.5 days
    Players before
    4
  3. Sat 10 Oct 202600:12 UTC20d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  4. Mon 5 Oct 202602:01 UTC24d ago
    Peak
    4
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    2
  5. Fri 2 Oct 202612:05 UTC27d ago
    Peak
    4+1 in the queue
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    1
  6. Mon 28 Sep 202612:43 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  7. Sun 20 Sep 202615:51 UTC39d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    7.9 days
    Players before
    1
  8. Sun 13 Sep 202613:00 UTC46d ago
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    7.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Fudge PvE Testserver mean?

You can see the tags Fudge PvE Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Fudge PvE Testserver?

These Rust Server History lists include Fudge PvE Testserver: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Fudge PvE Testserver run?

On Windows, Fudge PvE Testserver runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.

Is Fudge PvE Testserver online, and how reliable is it?

Fudge PvE Testserver was last seen 11 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Fudge PvE Testserver located?

No region is published by Fudge PvE Testserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 213.32.245.243:28317.

Wipe record

What does wipe day look like on Fudge PvE Testserver?

At their busiest, its recent wipes drew an average of 3 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Fudge PvE Testserver?

No next wipe can be predicted: Fudge PvE Testserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days ago, the current world is what it runs now.

Population

How does Fudge PvE Testserver rank against other Rust servers?

The last seven days of player hours place Fudge PvE Testserver at #13,075, among the top 60% of all ranked servers.

How busy is Fudge PvE Testserver?

The last sighting of Fudge PvE Testserver in the live count was 11 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Fudge PvE Testserver?

The name of Fudge PvE Testserver carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Fudge PvE Testserver run?

Generated by the game at size 4,250 with seed 128664991, the map on Fudge PvE Testserver is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Fudge PvE Testserver?

Enter client.connect 213.32.245.243:28317 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://fudgegaming.dk/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.