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Exhibit no. 15,315Acc. 2026.15315

Builder Room Sandbox | Creative & Training

Rust server · in the archive since 11 October 2026

Offline 213.231.48.57:28015 checked 8d ago

moddedcarbon
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,315top 69%
Last wipe9d agoSun 18 Oct, 08:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 19:20 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202608:40 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202611:36 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Builder Room Sandbox | Creative & Training mean?

You can see the tags Builder Room Sandbox | Creative & Training publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Builder Room Sandbox | Creative & Training?

These Rust Server History lists include Builder Room Sandbox | Creative & Training: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Builder Room Sandbox | Creative & Training run?

The recorded build for Builder Room Sandbox | Creative & Training is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is Builder Room Sandbox | Creative & Training online, and how reliable is it?

Offline now, Builder Room Sandbox | Creative & Training was last seen 8 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 11 October 2026.

Where is Builder Room Sandbox | Creative & Training located?

There is no region published by Builder Room Sandbox | Creative & Training. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 213.231.48.57:28015.

Wipe record

What does wipe day look like on Builder Room Sandbox | Creative & Training?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Builder Room Sandbox | Creative & Training?

The rhythm of Builder Room Sandbox | Creative & Training cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 23 hours ago its current world was made.

Player counts

How does Builder Room Sandbox | Creative & Training rank against other Rust servers?

Player hours over the last seven days put Builder Room Sandbox | Creative & Training at #15,315: a place in the top 69% of all ranked servers.

How busy is Builder Room Sandbox | Creative & Training?

No current count exists for Builder Room Sandbox | Creative & Training; it was last seen 8 days 12 hours ago.

Rules, map

What are the rules and settings on Builder Room Sandbox | Creative & Training?

No gather rate is stated in the name of Builder Room Sandbox | Creative & Training. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched off.

Which map does Builder Room Sandbox | Creative & Training run?

A procedural map of size 4,500 with seed 1337 is what Builder Room Sandbox | Creative & Training runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Builder Room Sandbox | Creative & Training?

Entering client.connect 213.231.48.57:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.