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Exhibit no. 13,048Acc. 2026.13048

IKS[211 Devblog]

Rust server · in the archive since 22 October 2026

Offline 213.226.127.71:27015 checked 7d ago

modded
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#13,048top 58%
Last wipe16d agoMon 12 Oct, 21:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on IKS[211 Devblog] mean?

You can see the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): 10 slots are set on this server; v2164 (Protocol): To join, your game has to be on protocol 2164; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include IKS[211 Devblog]?

These Rust Server History lists include IKS[211 Devblog]: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded.

The record

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 is the build IKS[211 Devblog] runs, on Windows. The protocol must match to join, and Steam handles that update.

Is IKS[211 Devblog] online, and how reliable is it?

Offline now, IKS[211 Devblog] was last seen 7 days 2 hours ago. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is IKS[211 Devblog] located?

There is no region published by IKS[211 Devblog]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.226.127.71:27015.

Wipe log

What is the wipe schedule on IKS[211 Devblog]?

The rhythm of IKS[211 Devblog] cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 16 days 23 hours ago, the current world is what it runs now.

Player record

How does IKS[211 Devblog] rank against other Rust servers?

Over seven days of player hours, IKS[211 Devblog] ranks #13,048, inside the top 58% of all ranked servers.

How busy is IKS[211 Devblog]?

The last sighting of IKS[211 Devblog] in the live count was 7 days 2 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

You will not find a gather rate in the name of IKS[211 Devblog]. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is disabled.

Joining the server

How do I join IKS[211 Devblog]?

Press F1 in Rust to open the console, then enter client.connect 213.226.127.71:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are set on this server.
v2164
Protocol To join, your game has to be on protocol 2164.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.