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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,269Acc. 2026.15269

[EU] Northern Wilderness

Rust server, EU · in the archive since 23 September 2026

Offline EU 213.204.192.21:28015 checked 7h ago

vanillaoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,269top 68% · #2529 in EU
Last wipe4d agoSun 25 Oct, 14:05 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 13:05 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202614:05 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202616:37 UTC10d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    5.9 days
    Players before
    0
  3. Sat 17 Oct 202600:03 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    2
  4. Sun 11 Oct 202616:05 UTC18d ago
    Peak
    7
    Crowd
    halved by day 1
    Lasted
    5.3 days
    Players before
    1
  5. Wed 7 Oct 202611:28 UTC22d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    4.2 days
    Players before
    0
  6. Fri 2 Oct 202619:31 UTC27d ago
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    4.7 days
    Players before
    0
  7. Wed 23 Sep 202616:50 UTC36d ago
    Peak
    2
    Crowd
    halved by day 8
    Lasted
    9.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0005:0013:0021:0005:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0005:0013:0021:0005:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [EU] Northern Wilderness mean?

The game's server browser reads these tags published by [EU] Northern Wilderness: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] Northern Wilderness?

The Rust Server History lists that feature [EU] Northern Wilderness are: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does [EU] Northern Wilderness run smoothly?

Averaged over the last 48 hours: 167 server fps, with 88 the lowest. As many as 66,205 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,824 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [EU] Northern Wilderness run?

The recorded build for [EU] Northern Wilderness is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] Northern Wilderness online, and how reliable is it?

Offline now, [EU] Northern Wilderness was last seen 7 hours ago. About 3 days 23 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 23 September 2026.

Where is [EU] Northern Wilderness located?

In Europe, [EU] Northern Wilderness lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 213.204.192.21:28015.

Wipe log

What does wipe day look like on [EU] Northern Wilderness?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on [EU] Northern Wilderness?

There is no next wipe to predict on [EU] Northern Wilderness, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 4 days 6 hours ago.

Player record

How does [EU] Northern Wilderness rank against other Rust servers?

[EU] Northern Wilderness takes #2,529 in Europe on seven-day player hours, with #15,269 overall and a place in the top 68% of all ranked servers.

How busy is [EU] Northern Wilderness?

The last sighting of [EU] Northern Wilderness in the live count was 7 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [EU] Northern Wilderness?

You will not find a gather rate in the name of [EU] Northern Wilderness. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does [EU] Northern Wilderness run?

Seed 1865243144, size 3,500: such is the procedural map [EU] Northern Wilderness runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [EU] Northern Wilderness?

Press F1 in Rust to open the console, then enter client.connect 213.204.192.21:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.