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Exhibit no. 15,982Acc. 2026.15982

4Netplayers Racoon

Rust server · in the archive since 13 September 2026

Offline 213.202.226.77:28015 checked 23d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe23d agoTue 6 Oct, 04:44 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 11:45 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202604:44 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Racoon mean?

The game's server browser reads these tags published by 4Netplayers Racoon: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Netplayers Racoon?

These Rust Server History lists include 4Netplayers Racoon: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does 4Netplayers Racoon run?

The recorded build for 4Netplayers Racoon is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Racoon online, and how reliable is it?

The record shows 4Netplayers Racoon offline at this moment, last seen 23 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 4Netplayers Racoon located?

There is no region published by 4Netplayers Racoon. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.226.77:28015.

Wipe log

What does wipe day look like on 4Netplayers Racoon?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on 4Netplayers Racoon?

The record holds too few of 4Netplayers Racoon's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 23 days 12 hours ago, the current world is what it runs now.

Player counts

How does 4Netplayers Racoon rank against other Rust servers?

Over seven days of player hours, 4Netplayers Racoon ranks #15,982, inside the top 71% of all ranked servers.

How busy is 4Netplayers Racoon?

4Netplayers Racoon is offline at present, having last been seen 23 days 5 hours ago.

Rules and settings

What are the rules and settings on 4Netplayers Racoon?

You will not find a gather rate in the name of 4Netplayers Racoon. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Racoon run?

Generated by the game at size 4,000 with seed 1234567890, the map on 4Netplayers Racoon is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join 4Netplayers Racoon?

Press F1 in Rust to open the console, then enter client.connect 213.202.226.77:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.