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Exhibit no. 15,353Acc. 2026.15353

4Netplayers Rust Server von David

Rust server · in the archive since 7 October 2026

Offline 213.202.205.63:28015 checked 3d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe20d agoThu 8 Oct, 10:46 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:45 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202610:46 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct 202618:21 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server von David mean?

These tags from 4Netplayers Rust Server von David, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server von David?

The Rust Server History lists that feature 4Netplayers Rust Server von David are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does 4Netplayers Rust Server von David run?

Rust network protocol 2634 and build 167781 is the build 4Netplayers Rust Server von David runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 4Netplayers Rust Server von David online, and how reliable is it?

The record shows 4Netplayers Rust Server von David offline at this moment, last seen 3 days 5 hours ago. Of 168 hours in the last 7 full days, 93 were up: 55% of the time. The first sighting by Rust Server History was on 7 October 2026.

Where is 4Netplayers Rust Server von David located?

No region is published by 4Netplayers Rust Server von David. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 213.202.205.63:28015 as the address.

Wipe record

What does wipe day look like on 4Netplayers Rust Server von David?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 4Netplayers Rust Server von David?

The rhythm of 4Netplayers Rust Server von David cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 20 days 15 hours ago, the current world is what it runs now.

Player counts

How does 4Netplayers Rust Server von David rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server von David at #15,353, among the top 69% of all ranked servers.

How busy is 4Netplayers Rust Server von David?

4Netplayers Rust Server von David is offline at present, having last been seen 3 days 5 hours ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on 4Netplayers Rust Server von David?

The name of 4Netplayers Rust Server von David carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server von David run?

Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server von David runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join 4Netplayers Rust Server von David?

Press F1 in Rust to open the console, then enter client.connect 213.202.205.63:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.