This server publishes no banner
Exhibit no. 15,490Acc. 2026.15490
4Netplayers Rust Server probe 1
Rust server · in the archive since 13 September 2026
Offline 213.202.205.22:30700 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 4Netplayers Rust Server probe 1 mean?
You can see the tags 4Netplayers Rust Server probe 1 publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 4Netplayers Rust Server probe 1?
The Rust Server History lists that feature 4Netplayers Rust Server probe 1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does 4Netplayers Rust Server probe 1 run?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
4Netplayers Rust Server probe 1 was last seen 42 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 213.202.205.22:30700.
Wipe record
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The rhythm of 4Netplayers Rust Server probe 1 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 49 days 23 hours ago its current world was made.
Population
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
Over seven days of player hours, 4Netplayers Rust Server probe 1 ranks #15,490, inside the top 70% of all ranked servers.
How busy is 4Netplayers Rust Server probe 1?
The last sighting of 4Netplayers Rust Server probe 1 in the live count was 42 days 16 hours ago; it is offline now.
Rules, map
What are the rules and settings on 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does 4Netplayers Rust Server probe 1 run?
Generated by the game, the map on 4Netplayers Rust Server probe 1 is procedural.
Join record
How do I join 4Netplayers Rust Server probe 1?
Enter client.connect 213.202.205.22:30700 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.