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Exhibit no. 16,608Acc. 2026.16608
Local Staging Test
Rust server · in the archive since 1 October 2026
Offline 213.193.252.202:28015 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Staging Test mean?
These tags from Local Staging Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166427 (Build): The game build is 166427; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Staging Test?
The Rust Server History lists that feature Local Staging Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Local Staging Test run?
The recorded build for Local Staging Test is Rust network protocol 2634 and build 166427 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Staging Test online, and how reliable is it?
The record shows Local Staging Test offline at this moment, last seen 27 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 1 October 2026.
Where is Local Staging Test located?
There is no region published by Local Staging Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 213.193.252.202:28015.
Wipe log
What is the wipe schedule on Local Staging Test?
Its rhythm is not yet clear: too few of Local Staging Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 28 days 12 hours ago its current world was made.
Player record
How does Local Staging Test rank against other Rust servers?
Player hours over the last seven days put Local Staging Test at #16,608: a place in the top 70% of all ranked servers.
How busy is Local Staging Test?
The last sighting of Local Staging Test in the live count was 27 days 23 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Local Staging Test?
No gather rate is stated in the name of Local Staging Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Local Staging Test run?
Generated by the game, the map on Local Staging Test is procedural.
How to join
How do I join Local Staging Test?
Press F1 in Rust to open the console, then enter client.connect 213.193.252.202:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166427
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.