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Exhibit no. 15,326Acc. 2026.15326

Rustdeft Trio

Rust server · in the archive since 28 October 2026

Offline 213.146.165.166:28025 checked 4h ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,326top 69%
Last wipe12h agoThu 29 Oct, 00:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 08:25 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202623:22 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123423:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608023:0001:0003:0004:0006:0008:00Wiped Wed 28 Oct, 23:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Rustdeft Trio?

A rustdeft.com hostname is published by Rustdeft Trio and by 3 other servers we track, which points to the same operator.

What do the server tags on Rustdeft Trio mean?

You can see the tags Rustdeft Trio publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustdeft Trio?

These Rust Server History lists include Rustdeft Trio: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does Rustdeft Trio run smoothly?

Averaged over the last 48 hours: 54 server fps, with 40 the lowest. Buildings, deployables and everything else in the world came to as many as 202,850 entities. The highest memory use was 3,961 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rustdeft Trio run?

Rust network protocol 2635 and build 168909 is the build Rustdeft Trio runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustdeft Trio online, and how reliable is it?

Offline now, Rustdeft Trio was last seen 4 hours ago. The uptime it reports puts the last restart at about 4 hours ago. First seen by Rust Server History on 28 October 2026.

Where is Rustdeft Trio located?

You will find no region published by Rustdeft Trio. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.146.165.166:28025.

Wipe log

What is the wipe schedule on Rustdeft Trio?

The rhythm of Rustdeft Trio cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 hours ago its current world was made.

Player counts

How does Rustdeft Trio rank against other Rust servers?

Player hours over the last seven days put Rustdeft Trio at #15,326: a place in the top 69% of all ranked servers.

How busy is Rustdeft Trio?

Rustdeft Trio is offline at present, having last been seen 4 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Rustdeft Trio?

The name of Rustdeft Trio carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rustdeft Trio run?

Generated by the game at size 6,000 with seed 1, the map on Rustdeft Trio is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Rustdeft Trio?

Enter client.connect 213.146.165.166:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.