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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,497Acc. 2026.15497

Domashka

Rust server · in the archive since 16 September 2026

Offline 213.139.11.77:28015 checked 43d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,497no region published
Last wipe50d agoWed 9 Sep, 08:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Domashka mean?

The game's server browser reads these tags published by Domashka: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Domashka?

These Rust Server History lists include Domashka: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Domashka run?

The recorded build for Domashka is Rust network protocol 2633 and build 163493 on Windows. The protocol must match to join, and Steam handles that update.

Is Domashka online, and how reliable is it?

The record shows Domashka offline at this moment, last seen 43 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Domashka located?

You will find no region published by Domashka. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 213.139.11.77:28015.

Wipe history

What is the wipe schedule on Domashka?

Its rhythm is not yet clear: too few of Domashka's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 50 days 16 hours ago.

Player record

How does Domashka rank against other Rust servers?

Over seven days of player hours, Domashka ranks #15,497, inside the top – of all ranked servers.

How busy is Domashka?

The last sighting of Domashka in the live count was 43 days 9 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Domashka?

No gather rate is stated in the name of Domashka. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Domashka run?

The game generates the map on Domashka, which is procedural.

Join record

How do I join Domashka?

Enter client.connect 213.139.11.77:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163493
Build This server runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.