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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,296Acc. 2026.13296

Rust | Private Server

Rust server · in the archive since 11 October 2026

Offline 213.134.169.79:28015 checked 16d ago

moddedoxide
To visit
Players now 1/ 12
8% full
7-day average0peak –
Rank#13,296top 61%
Last wipe17d agoSun 11 Oct, 18:04 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust | Private Server mean?

The game's server browser reads these tags published by Rust | Private Server: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): 12 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust | Private Server?

The Rust Server History lists that feature Rust | Private Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust | Private Server run?

The recorded build for Rust | Private Server is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.

Is Rust | Private Server online, and how reliable is it?

Rust | Private Server was last seen 16 days 17 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 11 October 2026 is when Rust Server History first saw it.

Where is Rust | Private Server located?

You will find no region published by Rust | Private Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 213.134.169.79:28015.

Wipe history

What is the wipe schedule on Rust | Private Server?

The rhythm of Rust | Private Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 20 hours ago its current world was made.

Player counts

How does Rust | Private Server rank against other Rust servers?

The last seven days of player hours place Rust | Private Server at #13,296, among the top 61% of all ranked servers.

How busy is Rust | Private Server?

No current count exists for Rust | Private Server; it was last seen 16 days 17 hours ago.

Rules, map

What are the rules and settings on Rust | Private Server?

The name of Rust | Private Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust | Private Server run?

Generated by the game, the map on Rust | Private Server is procedural.

Joining the server

How do I join Rust | Private Server?

Entering client.connect 213.134.169.79:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players 12 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.