The server's own banner, as it publishes it
Exhibit no. 14,830Acc. 2026.14830
Raiders of the Deep
Rust server · in the archive since 13 September 2026
Online 213.133.102.113:28035 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 16 Sep18:38 17 Sep17:45 19 Sep17:10 20 Sep19:55 1 Oct17:57 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:50 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:57 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 20 Sep 202619:55 UTC38d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 10.9 days
- Players before
- 1
-
Sat 19 Sep 202617:10 UTC39d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Thu 17 Sep 202617:45 UTC41d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 2
-
Wed 16 Sep 202618:38 UTC42d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Raiders of the Deep mean?
You can see the tags Raiders of the Deep publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Raiders of the Deep?
The Rust Server History lists that feature Raiders of the Deep are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does Raiders of the Deep run smoothly?
Across the last 48 hours it averaged 214 server fps; the low was 165. As many as 25,291 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,908 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Raiders of the Deep run?
On Linux, Raiders of the Deep runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Raiders of the Deep online, and how reliable is it?
The live count shows Raiders of the Deep online right now. The uptime it reports puts the last restart at about 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Raiders of the Deep located?
No region is published by Raiders of the Deep. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.133.102.113:28035.
Wipe log
What does wipe day look like on Raiders of the Deep?
2 players on average was the busiest its recent wipes drew. 22 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Raiders of the Deep?
No next wipe can be predicted: Raiders of the Deep wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 20 hours ago its current world was made.
Population
How does Raiders of the Deep rank against other Rust servers?
The last seven days of player hours place Raiders of the Deep at #14,830, among the top 67% of all ranked servers.
How busy is Raiders of the Deep?
Against 40 slots, Raiders of the Deep records 0 players right now. The seven-day average stands at 0 players; the peak is 2.
Rules and settings
What are the rules and settings on Raiders of the Deep?
You will not find a gather rate in the name of Raiders of the Deep. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Raiders of the Deep run?
Size 3,000, custom map: that is what Raiders of the Deep runs. The published file is downloadable here.
How to join
How do I join Raiders of the Deep?
Enter client.connect 213.133.102.113:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://dauerdrauf.com/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.