Open every day, at every hour Admission free 11,731 servers and 65,070 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,870Acc. 2026.7870

HTRMSZ Community server

Rust server · in the archive since 18 September 2026

Online 212.73.137.144:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#7,870top 35%
Last wipe26d agoSat 3 Oct, 11:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:45 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202611:26 UTC26d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HTRMSZ Community server mean?

The game's server browser reads these tags published by HTRMSZ Community server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include HTRMSZ Community server?

These Rust Server History lists include HTRMSZ Community server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does HTRMSZ Community server run smoothly?

Averaged over the last 48 hours: 88 server fps, with 28 the lowest. As many as 78,731 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,090 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does HTRMSZ Community server run?

Rust network protocol 2635 and build 168909 is the build HTRMSZ Community server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is HTRMSZ Community server online, and how reliable is it?

The live count shows HTRMSZ Community server online right now. About 6 days 5 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is HTRMSZ Community server located?

You will find no region published by HTRMSZ Community server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 212.73.137.144:28015 as the address.

Wipe history

What does wipe day look like on HTRMSZ Community server?

4 players on average was the busiest its recent wipes drew. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on HTRMSZ Community server?

The record holds too few of HTRMSZ Community server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 12 hours ago, the current world is what it runs now.

Player record

How does HTRMSZ Community server rank against other Rust servers?

Player hours over the last seven days put HTRMSZ Community server at #7,870: a place in the top 35% of all ranked servers.

How busy is HTRMSZ Community server?

0 players are on HTRMSZ Community server at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 11:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on HTRMSZ Community server?

No gather rate is stated in the name of HTRMSZ Community server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does HTRMSZ Community server run?

Seed 12345, size 3,500: such is the procedural map HTRMSZ Community server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join HTRMSZ Community server?

Enter client.connect 212.73.137.144:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.