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Exhibit no. 1,056Acc. 2026.1056

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10

Rust server · in the archive since 13 September 2026

Online 212.220.216.79:20000 checked 11m ago

2x weekly wipes moddedoxidepve
To visit
Players now 10/ 50
20% full
7-day average8peak 25
Rank#1,056top 5%
Last wipe4d agoFri 23 Oct, 07:04 UTC · weekly schedule
Next wipe2d 15hFri 30 Oct, 07:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202607:04 UTC4d ago
    Peak
    25
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Fri 16 Oct 202607:16 UTC11d ago
    Peak
    24
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    3
  3. Fri 9 Oct 202607:07 UTC18d ago
    Peak
    17
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    4
  4. Fri 2 Oct 202607:02 UTC25d ago
    Peak
    17
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  5. Fri 25 Sep 202607:08 UTC32d ago
    Peak
    14
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  6. Fri 18 Sep 202607:19 UTC39d ago
    Peak
    19
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:04 UTC, in 2d 15h. Every Friday at 07:04 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
22wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 4

Coming wipes

  1. 2d 15hFri 30 Oct, 07:04 UTC
  2. 9d 3hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hFri 6 Nov, 07:04 UTC
  4. 16d 15hFri 13 Nov, 07:04 UTC
  5. 23d 15hFri 20 Nov, 07:04 UTC
  6. 30d 15hFri 27 Nov, 07:04 UTC
  7. 37d 3hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hFri 4 Dec, 07:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 12 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 mean?

These tags from [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^k (Build server): Design and practise bases here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

These Rust Server History lists include [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record, Rust build servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10.

Server record

Does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 run smoothly?

Across the last 48 hours it averaged 50 server fps; the low was 35. As many as 161,483 entities were in the world: buildings, deployables and the rest. Up to 5,174 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 run?

The recorded build for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 online, and how reliable is it?

The live count shows [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 online right now. Going by its reported uptime, it restarted about 12 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 located?

No region tag is published by [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10, but its name points to Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 212.220.216.79:20000.

Wipe record

What does wipe day look like on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

At their busiest, its recent wipes drew an average of 22 players. 12 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

The wipes on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 follow a every Friday at 07:04 UTC rhythm. Due on Friday 30 October at 07:04 UTC is its next wipe. The world it runs now dates from 4 days 8 hours ago. Its tags carry a weekly wipe schedule.

Population

How does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 rank against other Rust servers?

Player hours over the last seven days put [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 at #1,056: a place in the top 5% of all ranked servers.

How busy is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

10 players are on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 at present, from 50 slots. Stored history gives a seven-day average of 8 players and a peak of 25. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 18 players.

Rules, map

What are the rules and settings on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

The name states a 2x gather rate for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10. The limit of 8 players per group is the game's default. Recorded as build & creative, with this note: building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 run?

A procedural map of size 4,500 with seed 43110698 is what [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: ВАЙП БЫЛ 4д НАЗАД.

How to join

How do I join [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10?

Press F1 in Rust to open the console, then enter client.connect 212.220.216.79:20000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://win-rust.gamestores.app is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.