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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 8,794Acc. 2026.8794

My Server

Rust server · in the archive since 14 September 2026

Online 212.220.216.79:11111 checked 7m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#8,794top 40%
Last wipe20h agoThu 29 Oct, 06:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:45 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202606:49 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202615:38 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    8.6 days
    Players before
    1
  3. Mon 5 Oct 202607:22 UTC24d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    15.3 days
    Players before
    1
  4. Wed 30 Sep 202604:12 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0
  5. Tue 29 Sep 202615:24 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75103:0016:0001:0009:0017:0001:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
020040060080003:0016:0001:0009:0017:0001:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server mean?

The game's server browser reads these tags published by My Server: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server?

These Rust Server History lists include My Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does My Server run smoothly?

206 server fps on average over the last 48 hours, never below 52. Buildings, deployables and everything else in the world came to as many as 122,333 entities. The highest memory use was 4,633 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does My Server run?

Rust network protocol 2635 and build 168909 is the build My Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Server online, and how reliable is it?

At this moment My Server is online. The uptime it reports puts the last restart at about 18 hours ago. 86 of 168 hours, or 51% of the time, over the last 7 full days. First seen by Rust Server History on 14 September 2026.

Where is My Server located?

There is no region published by My Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 212.220.216.79:11111.

Wipe history

What does wipe day look like on My Server?

1 players on average was the busiest its recent wipes drew. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on My Server?

No next wipe can be predicted: My Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 20 hours ago, the current world is what it runs now.

Player record

How does My Server rank against other Rust servers?

Player hours over the last seven days put My Server at #8,794: a place in the top 40% of all ranked servers.

How busy is My Server?

Against 5 slots, My Server records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 07:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on My Server?

The name of My Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does My Server run?

Generated by the game at size 2,500 with seed 1234567, the map on My Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join My Server?

Enter client.connect 212.220.216.79:11111 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.