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Exhibit no. 8,046Acc. 2026.8046

Jer1us_offline

Rust server · in the archive since 19 October 2026

Offline 212.220.210.8:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 15
7% full
7-day average1peak 1
Rank#8,046top 36%
Last wipe3d agoSat 24 Oct, 21:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 12:06 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202620:25 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202614:03 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Jer1us_offline mean?

The game's server browser reads these tags published by Jer1us_offline: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Jer1us_offline?

The Rust Server History lists that feature Jer1us_offline are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Jer1us_offline run?

On Windows, Jer1us_offline runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Jer1us_offline online, and how reliable is it?

The record shows Jer1us_offline offline at this moment, last seen 2 days 19 hours ago. Of 168 hours in the last 7 full days, 17 were up: 10% of the time. 19 October 2026 is when Rust Server History first saw it.

Where is Jer1us_offline located?

No region is published by Jer1us_offline. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 212.220.210.8:28015 as the address.

Wipe record

What does wipe day look like on Jer1us_offline?

An average peak of 1 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Jer1us_offline?

Its rhythm is not yet clear: too few of Jer1us_offline's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 10 hours ago.

Player counts

How does Jer1us_offline rank against other Rust servers?

The last seven days of player hours place Jer1us_offline at #8,046, among the top 36% of all ranked servers.

How busy is Jer1us_offline?

Jer1us_offline is offline at present, having last been seen 2 days 19 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on Jer1us_offline?

No gather rate is stated in the name of Jer1us_offline. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Jer1us_offline run?

Generated by the game, the map on Jer1us_offline is procedural.

How to join

How do I join Jer1us_offline?

Entering client.connect 212.220.210.8:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.