The server's own banner, as it publishes it
Exhibit no. 1,965Acc. 2026.1965
Magic World #1 - Long (Classic x1 | Vanilla)
Rust server, EU · in the archive since 13 September 2026
Online EU 212.22.93.15:28024 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct11:29 6 Oct07:01 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:05 UTCAll times UTC.
The record of each wipe
-
Tue 6 Oct 202607:01 UTC22d ago
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct 202611:29 UTC26d ago
- Peak
- 13
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?
The game's server browser reads these tags published by Magic World #1 - Long (Classic x1 | Vanilla): gmvanilla (Game mode): This server runs vanilla survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Its entry in the server browser sits under Europe; jp0 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?
These Rust Server History lists include Magic World #1 - Long (Classic x1 | Vanilla): European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Server entry
Does Magic World #1 - Long (Classic x1 | Vanilla) run smoothly?
Across the last 48 hours it averaged 33 server fps; the low was 23. As many as 226,993 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,317 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Magic World #1 - Long (Classic x1 | Vanilla) run?
On Windows, Magic World #1 - Long (Classic x1 | Vanilla) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?
At this moment Magic World #1 - Long (Classic x1 | Vanilla) is online. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Magic World #1 - Long (Classic x1 | Vanilla) located?
In Europe, Magic World #1 - Long (Classic x1 | Vanilla) lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 212.22.93.15:28024 as the address.
Wipe record
What does wipe day look like on Magic World #1 - Long (Classic x1 | Vanilla)?
An average peak of 11 players was drawn by its recent wipes. 12 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?
The force wipe is the only wipe on Magic World #1 - Long (Classic x1 | Vanilla), once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 22 days 21 hours ago. The tags list a monthly wipe schedule.
Player counts
How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?
Seven days of player hours rank Magic World #1 - Long (Classic x1 | Vanilla) at #1,965, in the top 9% of all ranked servers; within Europe it is #764.
How busy is Magic World #1 - Long (Classic x1 | Vanilla)?
Of its 300 slots, Magic World #1 - Long (Classic x1 | Vanilla) currently has 0 filled. Stored history gives a seven-day average of 2 players and a peak of 10. An average of 6 players at 13:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?
1x gathering is what the name of Magic World #1 - Long (Classic x1 | Vanilla) records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The plugin count is Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?
Seed 1615018777, size 4,500: such is the procedural map Magic World #1 - Long (Classic x1 | Vanilla) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Magic World #1 - Long (Classic x1 | Vanilla)?
Entering client.connect 212.22.93.15:28024 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://magic-world.gamestores.app.
The label explained
Server tags
What each tag this server publishes means.
Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EU
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.