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Exhibit no. 6,007Acc. 2026.6007

Penguin Paradise

Rust server · in the archive since 17 September 2026

Online 212.192.28.174:28019 checked 11m ago

teams off moddedcarbonhardcore
To visit
Players now 0/ 20
0% full
7-day average0peak 3
Rank#6,007top 27%
Last wipe27d agoThu 1 Oct, 18:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:30 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202608:20 UTC5d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 1 Oct 202618:09 UTC FW27d ago
    Peak
    2
    Crowd
    held half
    Lasted
    22.6 days
    Players before
    1
  3. Sat 26 Sep 202623:47 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Penguin Paradise mean?

You can see the tags Penguin Paradise publishes, read by the game's server browser: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp20 (Max players): Slot count: 20; ts0 (Group limit): Team play is off here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^h (Hardcore): Fewer helpers and a harsher survival: Facepunch's hardcore mode; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Penguin Paradise?

The Rust Server History lists that feature Penguin Paradise are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.

Server record

Does Penguin Paradise run smoothly?

Averaged over the last 48 hours: 91 server fps, with 48 the lowest. Buildings, deployables and everything else in the world came to as many as 425,027 entities. Up to 6,181 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Penguin Paradise run?

The recorded build for Penguin Paradise is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Penguin Paradise online, and how reliable is it?

Penguin Paradise is listed as online now. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 17 September 2026.

Where is Penguin Paradise located?

No region is published by Penguin Paradise. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 212.192.28.174:28019.

Wipe log

What does wipe day look like on Penguin Paradise?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 41 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Penguin Paradise?

There is no next wipe to predict on Penguin Paradise, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.

Player counts

How does Penguin Paradise rank against other Rust servers?

Over seven days of player hours, Penguin Paradise ranks #6,007, inside the top 27% of all ranked servers.

How busy is Penguin Paradise?

Against 20 slots, Penguin Paradise records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 2 players at 01:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Penguin Paradise?

The name of Penguin Paradise carries no gather rate. No figure for group size is published. hardcore is the game mode, The hardest mode Facepunch offers. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Penguin Paradise run?

Size 6,000: the map on Penguin Paradise is procedural and generated by the game.

Joining the server

How do I join Penguin Paradise?

Press F1 in Rust to open the console, then enter client.connect 212.192.28.174:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp20
Max players Slot count: 20.
ts0
Group limit Team play is off here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^h
Hardcore Fewer helpers and a harsher survival: Facepunch's hardcore mode.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.