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Exhibit no. 2,051Acc. 2026.2051

[RU] Z-RUST | VANILLA ZOMBIE | PVP

Rust server · in the archive since 13 September 2026

Online 212.19.9.222:28015 checked 8m ago

monthly wipes vanilla
To visit
Players now 5/ 100
5% full
7-day average2peak 6
Rank#2,051top 9%
Last wipe27d agoThu 1 Oct, 18:18 UTC · monthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:18 UTC FW27d ago
    Peak
    8
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

8wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU] Z-RUST | VANILLA ZOMBIE | PVP mean?

The game's server browser reads these tags published by [RU] Z-RUST | VANILLA ZOMBIE | PVP: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [RU] Z-RUST | VANILLA ZOMBIE | PVP?

The Rust Server History lists that feature [RU] Z-RUST | VANILLA ZOMBIE | PVP are: European Rust servers, Rust community servers, Rust servers with zombies in the name and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does [RU] Z-RUST | VANILLA ZOMBIE | PVP run smoothly?

Across the last 48 hours it averaged 93 server fps; the low was 85. As many as 126,646 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,925 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [RU] Z-RUST | VANILLA ZOMBIE | PVP run?

On Windows, [RU] Z-RUST | VANILLA ZOMBIE | PVP runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] Z-RUST | VANILLA ZOMBIE | PVP online, and how reliable is it?

At this moment [RU] Z-RUST | VANILLA ZOMBIE | PVP is online. Going by its reported uptime, it restarted about 16 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [RU] Z-RUST | VANILLA ZOMBIE | PVP located?

No region tag is published by [RU] Z-RUST | VANILLA ZOMBIE | PVP, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 212.19.9.222:28015.

Wipe log

What does wipe day look like on [RU] Z-RUST | VANILLA ZOMBIE | PVP?

8 players on average was the busiest its recent wipes drew. At 19 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [RU] Z-RUST | VANILLA ZOMBIE | PVP?

The force wipe is the only wipe on [RU] Z-RUST | VANILLA ZOMBIE | PVP, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does [RU] Z-RUST | VANILLA ZOMBIE | PVP rank against other Rust servers?

Player hours over the last seven days put [RU] Z-RUST | VANILLA ZOMBIE | PVP at #2,051: a place in the top 9% of all ranked servers.

How busy is [RU] Z-RUST | VANILLA ZOMBIE | PVP?

Of its 100 slots, [RU] Z-RUST | VANILLA ZOMBIE | PVP currently has 5 filled. The seven-day average stands at 2 players; the peak is 6. The busiest hour of the last 48 was 19:00 UTC, averaging 4 players.

Rules and settings

What are the rules and settings on [RU] Z-RUST | VANILLA ZOMBIE | PVP?

The name of [RU] Z-RUST | VANILLA ZOMBIE | PVP carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [RU] Z-RUST | VANILLA ZOMBIE | PVP run?

A procedural map of size 4,500 with seed 1337 is what [RU] Z-RUST | VANILLA ZOMBIE | PVP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join [RU] Z-RUST | VANILLA ZOMBIE | PVP?

Entering client.connect 212.19.9.222:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.