This server publishes no banner
Exhibit no. 15,347Acc. 2026.15347
Server_217_DevBlog
Rust server · in the archive since 26 September 2026
Offline 212.110.152.61:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Last seen 26 Sep13:24 27 Sep14:27 29 Sep11:00
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 11:00 UTCAll times UTC.
The record of each wipe
-
Tue 29 Sep 202611:00 UTC30d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 27 Sep 202614:27 UTC32d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Sat 26 Sep 202613:24 UTC33d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Server_217_DevBlog mean?
The game's server browser reads these tags published by Server_217_DevBlog: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): To join, your game has to be on protocol 2183; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Server_217_DevBlog?
The Rust Server History lists that feature Server_217_DevBlog are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.
Server record
Which version of Rust does Server_217_DevBlog run?
The recorded build for Server_217_DevBlog is Rust network protocol 2183 on Windows. The protocol must match to join, and Steam handles that update.
Is Server_217_DevBlog online, and how reliable is it?
The record shows Server_217_DevBlog offline at this moment, last seen 9 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.
Where is Server_217_DevBlog located?
You will find no region published by Server_217_DevBlog. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 212.110.152.61:28015.
Wipe log
What does wipe day look like on Server_217_DevBlog?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Server_217_DevBlog?
No next wipe can be predicted: Server_217_DevBlog wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 30 days 4 hours ago.
Player counts
How does Server_217_DevBlog rank against other Rust servers?
Over seven days of player hours, Server_217_DevBlog ranks #15,347, inside the top 70% of all ranked servers.
How busy is Server_217_DevBlog?
No current count exists for Server_217_DevBlog; it was last seen 9 days 4 hours ago.
Rules, map
What are the rules and settings on Server_217_DevBlog?
No gather rate is stated in the name of Server_217_DevBlog. The entry carries no group limit. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is disabled.
Which map does Server_217_DevBlog run?
A procedural map is what Server_217_DevBlog runs; the game generates it.
Joining the server
How do I join Server_217_DevBlog?
Enter client.connect 212.110.152.61:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.