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Exhibit no. 15,150Acc. 2026.15150

relulu_test

Rust server · in the archive since 15 October 2026

Offline 211.7.96.146:28115 checked 14d ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe14d agoThu 15 Oct, 07:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on relulu_test mean?

You can see the tags relulu_test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include relulu_test?

The Rust Server History lists that feature relulu_test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does relulu_test run?

The recorded build for relulu_test is Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is relulu_test online, and how reliable is it?

relulu_test was last seen 14 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is relulu_test located?

No region is published by relulu_test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 211.7.96.146:28115.

Wipe log

What is the wipe schedule on relulu_test?

Its rhythm is not yet clear: too few of relulu_test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 14 days 2 hours ago, the current world is what it runs now.

Player record

How does relulu_test rank against other Rust servers?

Player hours over the last seven days put relulu_test at #15,150: a place in the top 70% of all ranked servers.

How busy is relulu_test?

No current count exists for relulu_test; it was last seen 14 days 1 hours ago.

Map and rules

What are the rules and settings on relulu_test?

No gather rate is stated in the name of relulu_test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does relulu_test run?

The game generates the map on relulu_test, which is procedural.

How to join

How do I join relulu_test?

Press F1 in Rust to open the console, then enter client.connect 211.7.96.146:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.