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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,264Acc. 2026.14264

test88995

Rust server · in the archive since 11 October 2026

Offline 211.54.81.78:28015 checked 17d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,264top 65%
Last wipe26d agoFri 2 Oct, 11:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on test88995 mean?

You can see the tags test88995 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test88995?

The Rust Server History lists that feature test88995 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does test88995 run?

Rust network protocol 2634 and build 166586 is the build test88995 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is test88995 online, and how reliable is it?

test88995 was last seen 17 days 5 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is test88995 located?

There is no region published by test88995. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 211.54.81.78:28015.

Wipe history

What is the wipe schedule on test88995?

The rhythm of test88995 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days 6 hours ago its current world was made.

Player record

How does test88995 rank against other Rust servers?

Player hours over the last seven days put test88995 at #14,264: a place in the top 65% of all ranked servers.

How busy is test88995?

The last sighting of test88995 in the live count was 17 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on test88995?

The name of test88995 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does test88995 run?

A procedural map of size 4,000 with seed 897176852 is what test88995 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join test88995?

Press F1 in Rust to open the console, then enter client.connect 211.54.81.78:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.