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Exhibit no. 15,423Acc. 2026.15423

Rust Server

Rust server · in the archive since 16 September 2026

Online 210.131.216.37:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe26d agoFri 2 Oct, 01:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 04:55 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202601:47 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202622:16 UTC38d ago
    Peak
    1
    Crowd
    held half
    Lasted
    12.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server mean?

You can see the tags Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server?

These Rust Server History lists include Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Rust Server run smoothly?

84 server fps on average over the last 48 hours, never below 48. Buildings, deployables and everything else in the world came to as many as 144,532 entities. Memory use peaked at 6,440 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust Server run?

The recorded build for Rust Server is Rust network protocol 2634 and build 167058 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

The live count shows Rust Server online right now. Going by its reported uptime, it restarted about 10 days 8 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Rust Server located?

You will find no region published by Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 210.131.216.37:28015 as the address.

Wipe record

What does wipe day look like on Rust Server?

2 players on average was the busiest its recent wipes drew. 11 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Rust Server?

The record holds too few of Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago.

Player record

How does Rust Server rank against other Rust servers?

Player hours over the last seven days put Rust Server at #15,423: a place in the top 69% of all ranked servers.

How busy is Rust Server?

Of its 50 slots, Rust Server currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Rust Server?

No gather rate is stated in the name of Rust Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust Server run?

A procedural map of size 3,000 with seed 1337 is what Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join Rust Server?

Press F1 in Rust to open the console, then enter client.connect 210.131.216.37:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.