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Exhibit no. 14,650Acc. 2026.14650

RustyJay | 3x | Mymini | Buildable Deep Sea

Rust server · in the archive since 13 September 2026

Offline 209.147.107.30:28015 checked 1d ago

3x moddedcarbon
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#14,650top 66%
Last wipe27d agoThu 1 Oct, 17:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:36 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202623:08 UTC35d ago
    Peak
    2
    Crowd
    held half
    Lasted
    8.8 days
    Players before
    1
  3. Sat 19 Sep 202601:37 UTC39d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustyJay | 3x | Mymini | Buildable Deep Sea mean?

These tags from RustyJay | 3x | Mymini | Buildable Deep Sea, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustyJay | 3x | Mymini | Buildable Deep Sea?

These Rust Server History lists include RustyJay | 3x | Mymini | Buildable Deep Sea: 3x Rust server list, Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

The record

Which version of Rust does RustyJay | 3x | Mymini | Buildable Deep Sea run?

Rust network protocol 2635 and build 168909 is the build RustyJay | 3x | Mymini | Buildable Deep Sea runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustyJay | 3x | Mymini | Buildable Deep Sea online, and how reliable is it?

RustyJay | 3x | Mymini | Buildable Deep Sea was last seen 47 hours ago and is offline right now. Of 168 hours in the last 7 full days, 5 were up: 3% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustyJay | 3x | Mymini | Buildable Deep Sea located?

There is no region published by RustyJay | 3x | Mymini | Buildable Deep Sea. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 209.147.107.30:28015 as the address.

Wipe record

What does wipe day look like on RustyJay | 3x | Mymini | Buildable Deep Sea?

An average peak of 1 players was drawn by its recent wipes. 20 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on RustyJay | 3x | Mymini | Buildable Deep Sea?

There is no next wipe to predict on RustyJay | 3x | Mymini | Buildable Deep Sea, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 3 hours ago, the current world is what it runs now.

Player record

How does RustyJay | 3x | Mymini | Buildable Deep Sea rank against other Rust servers?

The last seven days of player hours place RustyJay | 3x | Mymini | Buildable Deep Sea at #14,650, among the top 66% of all ranked servers.

How busy is RustyJay | 3x | Mymini | Buildable Deep Sea?

RustyJay | 3x | Mymini | Buildable Deep Sea is offline at present, having last been seen 47 hours ago. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 21:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on RustyJay | 3x | Mymini | Buildable Deep Sea?

3x gathering is what the name of RustyJay | 3x | Mymini | Buildable Deep Sea records. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does RustyJay | 3x | Mymini | Buildable Deep Sea run?

A procedural map of size 4,050 with seed 6452317 is what RustyJay | 3x | Mymini | Buildable Deep Sea runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join RustyJay | 3x | Mymini | Buildable Deep Sea?

Press F1 in Rust to open the console, then enter client.connect 209.147.107.30:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.