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Exhibit no. 15,341Acc. 2026.15341

WaterWorld Six

Rust server, NA · in the archive since 13 September 2026

Offline NA 209.126.2.184:28078 checked 2d ago

monthly wipes moddedcarbon
To visit
Players now 0/ 250
0% full
7-day average0peak –
Rank#15,341top 69% · #1503 in NA
Last wipe27d agoThu 1 Oct, 22:45 UTC · monthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 11:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:52 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 20 Sep 202605:00 UTC39d ago
    Peak
    2
    Crowd
    halved by day 8
    Lasted
    11.7 days
    Players before
    0
  3. Sat 19 Sep 202615:54 UTC40d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  4. Tue 15 Sep 202620:08 UTC43d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    0
  5. Mon 14 Sep 202604:07 UTC45d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1
  6. Sun 13 Sep 202616:00 UTC46d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1.7 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on WaterWorld Six mean?

You can see the tags WaterWorld Six publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp250 (Max players): 250 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WaterWorld Six?

The Rust Server History lists that feature WaterWorld Six are: Rust tutorial servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does WaterWorld Six run?

Rust network protocol 2635 and build 168909 is the build WaterWorld Six runs, on Linux. The protocol must match to join, and Steam handles that update.

Is WaterWorld Six online, and how reliable is it?

WaterWorld Six was last seen 2 days 5 hours ago and is offline right now. Of 168 hours in the last 7 full days, 132 were up: 79% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is WaterWorld Six located?

In North America, WaterWorld Six lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 209.126.2.184:28078 as the address.

Wipe history

What does wipe day look like on WaterWorld Six?

2 players on average was the busiest its recent wipes drew. At 31 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 8 in those wipes where it didn't hold.

What is the wipe schedule on WaterWorld Six?

Once a month WaterWorld Six wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does WaterWorld Six rank against other Rust servers?

WaterWorld Six takes #1,503 in North America on seven-day player hours, with #15,341 overall and a place in the top 69% of all ranked servers.

How busy is WaterWorld Six?

The last sighting of WaterWorld Six in the live count was 2 days 5 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on WaterWorld Six?

The name of WaterWorld Six carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join WaterWorld Six?

Press F1 in Rust to open the console, then enter client.connect 209.126.2.184:28078 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp250
Max players 250 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^t
Tutorial on The server offers Facepunch's tutorial to new players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.