This server publishes no banner
Exhibit no. 15,867Acc. 2026.15867
osmium dev render-ui (local)
Rust server · in the archive since 8 October 2026
Offline 208.88.69.27:28980 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on osmium dev render-ui (local) mean?
The game's server browser reads these tags published by osmium dev render-ui (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include osmium dev render-ui (local)?
The Rust Server History lists that feature osmium dev render-ui (local) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does osmium dev render-ui (local) run?
Rust network protocol 2634 and build 167231 is the build osmium dev render-ui (local) runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is osmium dev render-ui (local) online, and how reliable is it?
The record shows osmium dev render-ui (local) offline at this moment, last seen 21 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 8 October 2026.
Where is osmium dev render-ui (local) located?
There is no region published by osmium dev render-ui (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 208.88.69.27:28980 as the address.
Wipe log
What is the wipe schedule on osmium dev render-ui (local)?
The rhythm of osmium dev render-ui (local) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 3 hours ago its current world was made.
Population
How does osmium dev render-ui (local) rank against other Rust servers?
The last seven days of player hours place osmium dev render-ui (local) at #15,867, among the top 72% of all ranked servers.
How busy is osmium dev render-ui (local)?
The last sighting of osmium dev render-ui (local) in the live count was 21 days 3 hours ago; it is offline now.
Rules and settings
What are the rules and settings on osmium dev render-ui (local)?
The name of osmium dev render-ui (local) carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does osmium dev render-ui (local) run?
A procedural map is what osmium dev render-ui (local) runs; the game generates it.
How to join
How do I join osmium dev render-ui (local)?
Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28980 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.