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Exhibit no. 15,344Acc. 2026.15344

oxtest-local

Rust server · in the archive since 24 October 2026

Offline 208.88.69.27:28960 checked 5d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe5d agoSat 24 Oct, 06:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on oxtest-local mean?

The game's server browser reads these tags published by oxtest-local: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include oxtest-local?

The Rust Server History lists that feature oxtest-local are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does oxtest-local run?

The recorded build for oxtest-local is Rust network protocol 2634 and build 167058 on Linux. The protocol must match to join, and Steam handles that update.

Is oxtest-local online, and how reliable is it?

Offline now, oxtest-local was last seen 5 days 9 hours ago. 0 of 96 hours, or 0% of the time, over the last 4 full days. 24 October 2026 is when Rust Server History first saw it.

Where is oxtest-local located?

No region is published by oxtest-local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 208.88.69.27:28960.

Wipe log

What is the wipe schedule on oxtest-local?

The rhythm of oxtest-local cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 9 hours ago, the current world is what it runs now.

Player record

How does oxtest-local rank against other Rust servers?

Over seven days of player hours, oxtest-local ranks #15,344, inside the top 69% of all ranked servers.

How busy is oxtest-local?

The last sighting of oxtest-local in the live count was 5 days 9 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on oxtest-local?

No gather rate is stated in the name of oxtest-local. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does oxtest-local run?

A procedural map is what oxtest-local runs; the game generates it.

Join record

How do I join oxtest-local?

Entering client.connect 208.88.69.27:28960 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.