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Exhibit no. 15,848Acc. 2026.15848

osmium dev gate-oxide (local)

Rust server · in the archive since 8 October 2026

Offline 208.88.69.27:28910 checked 21d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe21d agoThu 8 Oct, 15:14 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 15:15 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202615:14 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on osmium dev gate-oxide (local) mean?

The game's server browser reads these tags published by osmium dev gate-oxide (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include osmium dev gate-oxide (local)?

These Rust Server History lists include osmium dev gate-oxide (local): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does osmium dev gate-oxide (local) run?

Rust network protocol 2634 and build 167058 is the build osmium dev gate-oxide (local) runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is osmium dev gate-oxide (local) online, and how reliable is it?

Offline now, osmium dev gate-oxide (local) was last seen 21 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 8 October 2026.

Where is osmium dev gate-oxide (local) located?

You will find no region published by osmium dev gate-oxide (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 208.88.69.27:28910 as the address.

Wipe history

What does wipe day look like on osmium dev gate-oxide (local)?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on osmium dev gate-oxide (local)?

The rhythm of osmium dev gate-oxide (local) cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 21 days 2 hours ago its current world was made.

Player record

How does osmium dev gate-oxide (local) rank against other Rust servers?

The last seven days of player hours place osmium dev gate-oxide (local) at #15,848, among the top 72% of all ranked servers.

How busy is osmium dev gate-oxide (local)?

osmium dev gate-oxide (local) is offline at present, having last been seen 21 days 2 hours ago.

Map and rules

What are the rules and settings on osmium dev gate-oxide (local)?

No gather rate is stated in the name of osmium dev gate-oxide (local). The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does osmium dev gate-oxide (local) run?

A procedural map is what osmium dev gate-oxide (local) runs; the game generates it.

Joining the server

How do I join osmium dev gate-oxide (local)?

Entering client.connect 208.88.69.27:28910 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.