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Exhibit no. 15,874Acc. 2026.15874

osmium dev w17-dev (local)

Rust server · in the archive since 8 October 2026

Offline 208.88.69.27:28904 checked 21d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe21d agoThu 8 Oct, 11:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202611:05 UTC21d ago
    Peak
    24+6 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on osmium dev w17-dev (local) mean?

The game's server browser reads these tags published by osmium dev w17-dev (local): gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include osmium dev w17-dev (local)?

The Rust Server History lists that feature osmium dev w17-dev (local) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does osmium dev w17-dev (local) run?

Rust network protocol 2634 and build 167231 is the build osmium dev w17-dev (local) runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is osmium dev w17-dev (local) online, and how reliable is it?

The record shows osmium dev w17-dev (local) offline at this moment, last seen 21 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 8 October 2026 is when Rust Server History first saw it.

Where is osmium dev w17-dev (local) located?

There is no region published by osmium dev w17-dev (local). The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 208.88.69.27:28904 as the address.

Wipe history

What does wipe day look like on osmium dev w17-dev (local)?

24 players on average was the busiest its recent wipes drew. 0 hours after the latest wipe the crowd peaked, with a queue of 6 more.

What is the wipe schedule on osmium dev w17-dev (local)?

The rhythm of osmium dev w17-dev (local) cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 days 4 hours ago.

Population

How does osmium dev w17-dev (local) rank against other Rust servers?

Over seven days of player hours, osmium dev w17-dev (local) ranks #15,874, inside the top 72% of all ranked servers.

How busy is osmium dev w17-dev (local)?

The last sighting of osmium dev w17-dev (local) in the live count was 21 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on osmium dev w17-dev (local)?

The name of osmium dev w17-dev (local) carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does osmium dev w17-dev (local) run?

The game generates the map on osmium dev w17-dev (local), which is procedural.

Join record

How do I join osmium dev w17-dev (local)?

Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28904 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.