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Exhibit no. 15,880Acc. 2026.15880
osmium dev osmw-bridge (local)
Rust server · in the archive since 8 October 2026
Offline 208.88.69.27:28877 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on osmium dev osmw-bridge (local) mean?
You can see the tags osmium dev osmw-bridge (local) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include osmium dev osmw-bridge (local)?
The Rust Server History lists that feature osmium dev osmw-bridge (local) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does osmium dev osmw-bridge (local) run?
Rust network protocol 2634 and build 167231 is the build osmium dev osmw-bridge (local) runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is osmium dev osmw-bridge (local) online, and how reliable is it?
osmium dev osmw-bridge (local) was last seen 21 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 8 October 2026.
Where is osmium dev osmw-bridge (local) located?
There is no region published by osmium dev osmw-bridge (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 208.88.69.27:28877 as the address.
Wipe log
What is the wipe schedule on osmium dev osmw-bridge (local)?
The rhythm of osmium dev osmw-bridge (local) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 21 days ago, the current world is what it runs now.
Population
How does osmium dev osmw-bridge (local) rank against other Rust servers?
Player hours over the last seven days put osmium dev osmw-bridge (local) at #15,880: a place in the top 72% of all ranked servers.
How busy is osmium dev osmw-bridge (local)?
The last sighting of osmium dev osmw-bridge (local) in the live count was 21 days ago; it is offline now.
Map and rules
What are the rules and settings on osmium dev osmw-bridge (local)?
No gather rate is stated in the name of osmium dev osmw-bridge (local). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does osmium dev osmw-bridge (local) run?
A procedural map is what osmium dev osmw-bridge (local) runs; the game generates it.
Join record
How do I join osmium dev osmw-bridge (local)?
Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28877 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.