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Exhibit no. 15,825Acc. 2026.15825

osmium harness p6c-carbon (local)

Rust server · in the archive since 8 October 2026

Offline 208.88.69.27:28750 checked 19d ago

moddedcarbon
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,825top 72%
Last wipe19d agoFri 9 Oct, 16:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202616:29 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on osmium harness p6c-carbon (local) mean?

The game's server browser reads these tags published by osmium harness p6c-carbon (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include osmium harness p6c-carbon (local)?

The Rust Server History lists that feature osmium harness p6c-carbon (local) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does osmium harness p6c-carbon (local) run?

Rust network protocol 2634 and build 167058 is the build osmium harness p6c-carbon (local) runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is osmium harness p6c-carbon (local) online, and how reliable is it?

Offline now, osmium harness p6c-carbon (local) was last seen 19 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is osmium harness p6c-carbon (local) located?

No region is published by osmium harness p6c-carbon (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 208.88.69.27:28750.

Wipe record

What does wipe day look like on osmium harness p6c-carbon (local)?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on osmium harness p6c-carbon (local)?

Its rhythm is not yet clear: too few of osmium harness p6c-carbon (local)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 19 days 7 hours ago its current world was made.

Population

How does osmium harness p6c-carbon (local) rank against other Rust servers?

Player hours over the last seven days put osmium harness p6c-carbon (local) at #15,825: a place in the top 72% of all ranked servers.

How busy is osmium harness p6c-carbon (local)?

osmium harness p6c-carbon (local) is offline at present, having last been seen 19 days 7 hours ago.

Map and rules

What are the rules and settings on osmium harness p6c-carbon (local)?

The name of osmium harness p6c-carbon (local) carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does osmium harness p6c-carbon (local) run?

A procedural map is what osmium harness p6c-carbon (local) runs; the game generates it.

How to join

How do I join osmium harness p6c-carbon (local)?

Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28750 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.