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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,297Acc. 2026.15297

osmium dev hub (local)

Rust server · in the archive since 19 October 2026

Offline 208.88.69.27:28741 checked 10d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,297top 69%
Last wipe10d agoMon 19 Oct, 02:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on osmium dev hub (local) mean?

These tags from osmium dev hub (local), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include osmium dev hub (local)?

The Rust Server History lists that feature osmium dev hub (local) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does osmium dev hub (local) run?

The recorded build for osmium dev hub (local) is Rust network protocol 2634 and build 167231 on Linux. Steam updates your game for you; joining needs the same protocol.

Is osmium dev hub (local) online, and how reliable is it?

Offline now, osmium dev hub (local) was last seen 10 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 19 October 2026 is when Rust Server History first saw it.

Where is osmium dev hub (local) located?

There is no region published by osmium dev hub (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 208.88.69.27:28741 as the address.

Wipe record

What is the wipe schedule on osmium dev hub (local)?

The record holds too few of osmium dev hub (local)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 10 days 17 hours ago, the current world is what it runs now.

Population

How does osmium dev hub (local) rank against other Rust servers?

The last seven days of player hours place osmium dev hub (local) at #15,297, among the top 69% of all ranked servers.

How busy is osmium dev hub (local)?

osmium dev hub (local) is offline at present, having last been seen 10 days 16 hours ago.

Rules and settings

What are the rules and settings on osmium dev hub (local)?

You will not find a gather rate in the name of osmium dev hub (local). The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does osmium dev hub (local) run?

The game generates the map on osmium dev hub (local), which is procedural.

How to join

How do I join osmium dev hub (local)?

Enter client.connect 208.88.69.27:28741 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.