The server's own banner, as it publishes it
Exhibit no. 15,269Acc. 2026.15269
[GNG] Development Server | Staging & Plugin Testing
Rust server · in the archive since 13 September 2026
Online 208.73.203.30:7781 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 30 Sep18:35
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:10 UTCAll times UTC.
The record of each wipe
-
Wed 30 Sep 202618:35 UTC29d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [GNG] Development Server | Staging & Plugin Testing mean?
These tags from [GNG] Development Server | Staging & Plugin Testing, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166406 (Build): The game build is 166406; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [GNG] Development Server | Staging & Plugin Testing?
These Rust Server History lists include [GNG] Development Server | Staging & Plugin Testing: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does [GNG] Development Server | Staging & Plugin Testing run smoothly?
Averaged over the last 48 hours: 205 server fps, with 186 the lowest. Buildings, deployables and everything else in the world came to as many as 47,230 entities. Up to 4,350 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [GNG] Development Server | Staging & Plugin Testing run?
The recorded build for [GNG] Development Server | Staging & Plugin Testing is Rust network protocol 2634 and build 166406 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [GNG] Development Server | Staging & Plugin Testing online, and how reliable is it?
At this moment [GNG] Development Server | Staging & Plugin Testing is online. About 10 days 13 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [GNG] Development Server | Staging & Plugin Testing located?
No region is published by [GNG] Development Server | Staging & Plugin Testing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 208.73.203.30:7781 as the address.
Wipe log
What does wipe day look like on [GNG] Development Server | Staging & Plugin Testing?
An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 11 hours after the wipe, the crowd peaked.
What is the wipe schedule on [GNG] Development Server | Staging & Plugin Testing?
Its rhythm is not yet clear: too few of [GNG] Development Server | Staging & Plugin Testing's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 29 days 7 hours ago its current world was made.
Player record
How does [GNG] Development Server | Staging & Plugin Testing rank against other Rust servers?
Player hours over the last seven days put [GNG] Development Server | Staging & Plugin Testing at #15,269: a place in the top 69% of all ranked servers.
How busy is [GNG] Development Server | Staging & Plugin Testing?
Of its 2 slots, [GNG] Development Server | Staging & Plugin Testing currently has 0 filled. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on [GNG] Development Server | Staging & Plugin Testing?
You will not find a gather rate in the name of [GNG] Development Server | Staging & Plugin Testing. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [GNG] Development Server | Staging & Plugin Testing run?
Seed 1337, size 3,000: such is the procedural map [GNG] Development Server | Staging & Plugin Testing runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [GNG] Development Server | Staging & Plugin Testing?
Press F1 in Rust to open the console, then enter client.connect 208.73.203.30:7781 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.greatnorthgaming.com is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166406
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.