Open every day, at every hour Admission free 11,614 servers and 33,332 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,249Acc. 2026.3249

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Rust server · in the archive since 13 September 2026

Online 208.52.153.33:28029 checked 11m ago

monthly wipes vanillamoddedoxide
To visit
Players now 1/ 60
2% full
7-day average1peak 6
Rank#3,249top 15%
Last wipe27d agoThu 1 Oct, 19:28 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:28 UTC FW27d ago
    Peak
    13
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

13wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C mean?

You can see the tags №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts20 (Group limit): A team may hold no more than 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): This is a roleplay server; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The Rust Server History lists that feature №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C are: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record, Rust roleplay servers on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 26. Buildings, deployables and everything else in the world came to as many as 195,987 entities. Up to 4,825 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

On Linux, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online, and how reliable is it?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is listed as online now. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C located?

No region is published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 208.52.153.33:28029 as the address.

Wipe history

What does wipe day look like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

An average peak of 13 players was drawn by its recent wipes. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The force wipe is the only wipe on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 10 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C rank against other Rust servers?

Over seven days of player hours, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C ranks #3,249, inside the top 15% of all ranked servers.

How busy is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

1 players are on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C at present, from 60 slots. Stored history gives a seven-day average of 1 players and a peak of 6. An average of 2 players at 01:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

You will not find a gather rate in the name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. No group may exceed 20 players. Recorded as build & creative, with this note: sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched off.

Which map does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

Generated by the game at size 4,000 with seed 1337, the map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Enter client.connect 208.52.153.33:28029 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://d2s.tebex.io/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are set on this server.
ts20
Group limit A team may hold no more than 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative The mode is creative: no gathering, and you build as you choose.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.