The server's own banner, as it publishes it
Exhibit no. 4,155Acc. 2026.4155
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base
Rust server · in the archive since 13 September 2026
Online 208.52.153.33:28019 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:27 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:05 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202619:27 UTC FW27d ago
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base mean?
You can see the tags №[3] D2S Ultimate PvE 1000 Zombies Raidable Base publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^r (Roleplay): The server is run for roleplay; ^c (Creative): No gathering: sandbox building, where you build what you like; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
The Rust Server History lists that feature №[3] D2S Ultimate PvE 1000 Zombies Raidable Base are: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record, Rust roleplay servers on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base run smoothly?
30 server fps on average over the last 48 hours, never below 26. Buildings, deployables and everything else in the world came to as many as 161,706 entities. Memory use peaked at 4,033 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base run?
The recorded build for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base online, and how reliable is it?
At this moment №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is online. About 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 163 were up: 97% of the time. First seen by Rust Server History on 13 September 2026.
Where is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base located?
You will find no region published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 208.52.153.33:28019.
Wipe history
What does wipe day look like on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
8 players on average was the busiest its recent wipes drew. On the latest wipe, 44 hours after the wipe, the crowd peaked.
What is the wipe schedule on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
№[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 1 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Population
How does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base rank against other Rust servers?
Player hours over the last seven days put №[3] D2S Ultimate PvE 1000 Zombies Raidable Base at #4,155: a place in the top 19% of all ranked servers.
How busy is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
1 players are on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base at present, from 40 slots. A seven-day average of 0 players is recorded, with a peak of 5. An average of 3 players at 20:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
No gather rate is stated in the name of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The limit of 8 players per group is the game's default. Recorded as minigames & battle royale, with this note: parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.
Which map does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base run?
Generated by the game at size 4,000 with seed 526093423, the map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
Press F1 in Rust to open the console, then enter client.connect 208.52.153.33:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://d2s.tebex.io/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^m,^r,^c,^e,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^c
^e
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.