Open every day, at every hour Admission free 11,665 servers and 33,246 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,839Acc. 2026.14839

FormVII Testing

Rust server · in the archive since 13 September 2026

Online 208.52.153.221:28015 checked 11m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#14,839top 67%
Last wipe25d agoSat 3 Oct, 19:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202619:20 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on FormVII Testing mean?

The game's server browser reads these tags published by FormVII Testing: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FormVII Testing?

The Rust Server History lists that feature FormVII Testing are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does FormVII Testing run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 5,518 entities were in the world: buildings, deployables and the rest. Up to 1,230 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does FormVII Testing run?

On Linux, FormVII Testing runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is FormVII Testing online, and how reliable is it?

FormVII Testing is listed as online now. The uptime it reports puts the last restart at about 5 days 9 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is FormVII Testing located?

No region is published by FormVII Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 208.52.153.221:28015.

Wipe record

What does wipe day look like on FormVII Testing?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on FormVII Testing?

The rhythm of FormVII Testing cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 8 hours ago, the current world is what it runs now.

Player record

How does FormVII Testing rank against other Rust servers?

The last seven days of player hours place FormVII Testing at #14,839, among the top 67% of all ranked servers.

How busy is FormVII Testing?

0 players are on FormVII Testing at present, from 40 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on FormVII Testing?

You will not find a gather rate in the name of FormVII Testing. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does FormVII Testing run?

Seed 1337, size 1,000: such is the procedural map FormVII Testing runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join FormVII Testing?

Entering client.connect 208.52.153.221:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.