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Exhibit no. 14,580Acc. 2026.14580

Local Plugin Test (not public)

Rust server · in the archive since 30 September 2026

Offline 208.188.186.148:28015 checked 18h ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak 1
Rank#14,580top 65%
Last wipe20d agoFri 9 Oct, 12:56 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 00:50 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202606:31 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202612:56 UTC20d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Plugin Test (not public) mean?

These tags from Local Plugin Test (not public), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Plugin Test (not public)?

These Rust Server History lists include Local Plugin Test (not public): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Plugin Test (not public) run?

On Windows, Local Plugin Test (not public) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Local Plugin Test (not public) online, and how reliable is it?

The record shows Local Plugin Test (not public) offline at this moment, last seen 18 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is Local Plugin Test (not public) located?

There is no region published by Local Plugin Test (not public). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 208.188.186.148:28015.

Wipe record

What does wipe day look like on Local Plugin Test (not public)?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Local Plugin Test (not public)?

The record holds too few of Local Plugin Test (not public)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 20 days 6 hours ago its current world was made.

Player counts

How does Local Plugin Test (not public) rank against other Rust servers?

The last seven days of player hours place Local Plugin Test (not public) at #14,580, among the top 65% of all ranked servers.

How busy is Local Plugin Test (not public)?

Local Plugin Test (not public) is offline at present, having last been seen 18 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on Local Plugin Test (not public)?

The name of Local Plugin Test (not public) carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Local Plugin Test (not public) run?

The game generates the map on Local Plugin Test (not public), which is procedural.

Joining the server

How do I join Local Plugin Test (not public)?

Press F1 in Rust to open the console, then enter client.connect 208.188.186.148:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.