Open every day, at every hour Admission free 11,890 servers and 103,852 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,426Acc. 2026.10426

⚔️ EPIC RUST LORDS ⚔️

Rust server · in the archive since 10 October 2026

Online 208.115.206.171:28080 checked 7m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#10,426top 47%
Last wipe16d agoMon 12 Oct, 21:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202621:51 UTC16d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ⚔️ EPIC RUST LORDS ⚔️ mean?

The game's server browser reads these tags published by ⚔️ EPIC RUST LORDS ⚔️: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ⚔️ EPIC RUST LORDS ⚔️?

These Rust Server History lists include ⚔️ EPIC RUST LORDS ⚔️: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does ⚔️ EPIC RUST LORDS ⚔️ run smoothly?

Across the last 48 hours it averaged 103 server fps; the low was 78. As many as 113,501 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,471 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does ⚔️ EPIC RUST LORDS ⚔️ run?

Rust network protocol 2635 and build 167584 is the build ⚔️ EPIC RUST LORDS ⚔️ runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ⚔️ EPIC RUST LORDS ⚔️ online, and how reliable is it?

At this moment ⚔️ EPIC RUST LORDS ⚔️ is online. Going by its reported uptime, it restarted about 35 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 10 October 2026.

Where is ⚔️ EPIC RUST LORDS ⚔️ located?

You will find no region published by ⚔️ EPIC RUST LORDS ⚔️. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 208.115.206.171:28080.

Wipe history

What does wipe day look like on ⚔️ EPIC RUST LORDS ⚔️?

An average peak of 3 players was drawn by its recent wipes. At 23 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ⚔️ EPIC RUST LORDS ⚔️?

Its rhythm is not yet clear: too few of ⚔️ EPIC RUST LORDS ⚔️'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 16 days 20 hours ago.

Population

How does ⚔️ EPIC RUST LORDS ⚔️ rank against other Rust servers?

Player hours over the last seven days put ⚔️ EPIC RUST LORDS ⚔️ at #10,426: a place in the top 47% of all ranked servers.

How busy is ⚔️ EPIC RUST LORDS ⚔️?

Of its 50 slots, ⚔️ EPIC RUST LORDS ⚔️ currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on ⚔️ EPIC RUST LORDS ⚔️?

No gather rate is stated in the name of ⚔️ EPIC RUST LORDS ⚔️. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does ⚔️ EPIC RUST LORDS ⚔️ run?

A procedural map of size 4,500 with seed 446259682 is what ⚔️ EPIC RUST LORDS ⚔️ runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join ⚔️ EPIC RUST LORDS ⚔️?

Entering client.connect 208.115.206.171:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.