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Exhibit no. 5,095Acc. 2026.5095

Fallout | Staging | low Upkeep Cost

Rust server · in the archive since 13 September 2026

Online 206.172.48.75:28024 checked 9m ago

monthly wipes vanilla
To visit
Players now 0/ 300
0% full
7-day average0peak 3
Rank#5,095top 23%
Last wipe34d agoThu 24 Sep, 15:27 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:15 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202615:27 UTC34d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Fallout | Staging | low Upkeep Cost mean?

You can see the tags Fallout | Staging | low Upkeep Cost publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs169596 (Build): The game build is 169596; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Fallout | Staging | low Upkeep Cost?

These Rust Server History lists include Fallout | Staging | low Upkeep Cost: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Fallout | Staging | low Upkeep Cost run smoothly?

Across the last 48 hours it averaged 93 server fps; the low was 54. As many as 185,000 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,676 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Fallout | Staging | low Upkeep Cost run?

On Windows, Fallout | Staging | low Upkeep Cost runs Rust network protocol 2635 and build 169596. Steam updates your game for you; joining needs the same protocol.

Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?

Fallout | Staging | low Upkeep Cost is listed as online now. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. First seen by Rust Server History on 13 September 2026.

Where is Fallout | Staging | low Upkeep Cost located?

There is no region published by Fallout | Staging | low Upkeep Cost. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 206.172.48.75:28024 as the address.

Wipe record

What does wipe day look like on Fallout | Staging | low Upkeep Cost?

An average peak of 3 players was drawn by its recent wipes. 20 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Fallout | Staging | low Upkeep Cost?

Fallout | Staging | low Upkeep Cost wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 34 days 8 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Population

How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?

Player hours over the last seven days put Fallout | Staging | low Upkeep Cost at #5,095: a place in the top 23% of all ranked servers.

How busy is Fallout | Staging | low Upkeep Cost?

Of its 300 slots, Fallout | Staging | low Upkeep Cost currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Fallout | Staging | low Upkeep Cost?

You will not find a gather rate in the name of Fallout | Staging | low Upkeep Cost. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Fallout | Staging | low Upkeep Cost run?

A procedural map of size 5,500 with seed 1337 is what Fallout | Staging | low Upkeep Cost runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Fallout | Staging | low Upkeep Cost?

Press F1 in Rust to open the console, then enter client.connect 206.172.48.75:28024 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169596,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs169596
Build The game build is 169596.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.