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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,973Acc. 2026.12973

TEST

Rust server · in the archive since 16 October 2026

Offline 205.237.111.179:28015 checked 12d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,973top 60%
Last wipe13d agoFri 16 Oct, 13:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST mean?

You can see the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does TEST run?

Rust network protocol 2634 and build 166652 is the build TEST runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is TEST online, and how reliable is it?

Offline now, TEST was last seen 12 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 October 2026 is when Rust Server History first saw it.

Where is TEST located?

No region is published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 205.237.111.179:28015 as the address.

Wipe record

What is the wipe schedule on TEST?

The record holds too few of TEST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 13 days 1 hours ago, the current world is what it runs now.

Population

How does TEST rank against other Rust servers?

Player hours over the last seven days put TEST at #12,973: a place in the top 60% of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 12 days 18 hours ago; it is offline now.

Rules, map

What are the rules and settings on TEST?

You will not find a gather rate in the name of TEST. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.

Which map does TEST run?

A procedural map is what TEST runs; the game generates it.

How to join

How do I join TEST?

Enter client.connect 205.237.111.179:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.