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Exhibit no. 15,323Acc. 2026.15323
pllm-test-0
Rust server · in the archive since 23 October 2026
Offline 205.196.144.26:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on pllm-test-0 mean?
You can see the tags pllm-test-0 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include pllm-test-0?
The Rust Server History lists that feature pllm-test-0 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does pllm-test-0 run?
Rust network protocol 2635 and build 168909 is the build pllm-test-0 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 was last seen 5 days 18 hours ago and is offline right now. 0 of 120 hours, or 0% of the time, over the last 5 full days. 23 October 2026 is when Rust Server History first saw it.
Where is pllm-test-0 located?
No region is published by pllm-test-0. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 205.196.144.26:28015 as the address.
Wipe history
What is the wipe schedule on pllm-test-0?
The record holds too few of pllm-test-0's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 19 hours ago, the current world is what it runs now.
Player record
How does pllm-test-0 rank against other Rust servers?
Player hours over the last seven days put pllm-test-0 at #15,323: a place in the top 69% of all ranked servers.
How busy is pllm-test-0?
The last sighting of pllm-test-0 in the live count was 5 days 18 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on pllm-test-0?
The name of pllm-test-0 carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does pllm-test-0 run?
The game generates the map on pllm-test-0, which is procedural.
Joining the server
How do I join pllm-test-0?
Entering client.connect 205.196.144.26:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.