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The server's own banner, as it publishes it

Exhibit no. 4,327Acc. 2026.4327

Karuza's Plugin Corner

Rust server · in the archive since 13 September 2026

Online 205.178.168.72:28015 checked 8m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 4
Rank#4,327top 20%
Last wipe25d agoThu 1 Oct, 18:14 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:40 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202620:06 UTC5d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202618:14 UTC FW25d ago
    Peak
    5
    Crowd
    halved by day 4
    Lasted
    20.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.1 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs Karuza's Plugin Corner?

The karuza.dev hostname Karuza's Plugin Corner publishes is not used by any other server we track.

What do the server tags on Karuza's Plugin Corner mean?

The game's server browser reads these tags published by Karuza's Plugin Corner: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Karuza's Plugin Corner?

These Rust Server History lists include Karuza's Plugin Corner: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does Karuza's Plugin Corner run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 66,496 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,809 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Karuza's Plugin Corner run?

Rust network protocol 2635 and build 168909 is the build Karuza's Plugin Corner runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Karuza's Plugin Corner online, and how reliable is it?

At this moment Karuza's Plugin Corner is online. The uptime it reports puts the last restart at about 4 days 20 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Karuza's Plugin Corner located?

There is no region published by Karuza's Plugin Corner. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 205.178.168.72:28015.

Wipe log

What does wipe day look like on Karuza's Plugin Corner?

At their busiest, its recent wipes drew an average of 4 players. 21 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Karuza's Plugin Corner?

The record holds too few of Karuza's Plugin Corner's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 22 hours ago its current world was made.

Player record

How does Karuza's Plugin Corner rank against other Rust servers?

The last seven days of player hours place Karuza's Plugin Corner at #4,327, among the top 20% of all ranked servers.

How busy is Karuza's Plugin Corner?

Of its 100 slots, Karuza's Plugin Corner currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on Karuza's Plugin Corner?

You will not find a gather rate in the name of Karuza's Plugin Corner. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Karuza's Plugin Corner run?

Seed 237188464, size 6,000: such is the procedural map Karuza's Plugin Corner runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: karuza.dev.

How to join

How do I join Karuza's Plugin Corner?

Enter client.connect 205.178.168.72:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://karuza.dev is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.