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Exhibit no. 15,339Acc. 2026.15339
echostore local test
Rust server · in the archive since 21 October 2026
Offline 204.93.237.12:28315 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Oct Last seen 21 Oct08:35 21 Oct22:53
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 22:55 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202622:53 UTC8d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct 202608:35 UTC8d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on echostore local test mean?
The game's server browser reads these tags published by echostore local test: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include echostore local test?
The Rust Server History lists that feature echostore local test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does echostore local test run?
On Linux, echostore local test runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is echostore local test online, and how reliable is it?
Offline now, echostore local test was last seen 8 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 21 October 2026.
Where is echostore local test located?
You will find no region published by echostore local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 204.93.237.12:28315.
Wipe history
What does wipe day look like on echostore local test?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on echostore local test?
The rhythm of echostore local test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 8 days 5 hours ago, the current world is what it runs now.
Population
How does echostore local test rank against other Rust servers?
The last seven days of player hours place echostore local test at #15,339, among the top 69% of all ranked servers.
How busy is echostore local test?
The last sighting of echostore local test in the live count was 8 days 5 hours ago; it is offline now.
Rules, map
What are the rules and settings on echostore local test?
You will not find a gather rate in the name of echostore local test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched off.
Which map does echostore local test run?
Generated by the game, the map on echostore local test is procedural.
Join record
How do I join echostore local test?
Enter client.connect 204.93.237.12:28315 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.