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Exhibit no. 15,379Acc. 2026.15379

Rust Zombie MVP Test

Rust server · in the archive since 11 October 2026

Offline 203.23.179.214:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe10d agoMon 19 Oct, 16:44 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202616:44 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Zombie MVP Test mean?

You can see the tags Rust Zombie MVP Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Zombie MVP Test?

These Rust Server History lists include Rust Zombie MVP Test: Modded Rust servers: the record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Rust Zombie MVP Test run?

The recorded build for Rust Zombie MVP Test is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Zombie MVP Test online, and how reliable is it?

The record shows Rust Zombie MVP Test offline at this moment, last seen 9 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 11 October 2026.

Where is Rust Zombie MVP Test located?

You will find no region published by Rust Zombie MVP Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 203.23.179.214:28015.

Wipe record

What does wipe day look like on Rust Zombie MVP Test?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust Zombie MVP Test?

The rhythm of Rust Zombie MVP Test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 10 days 7 hours ago, the current world is what it runs now.

Population

How does Rust Zombie MVP Test rank against other Rust servers?

Player hours over the last seven days put Rust Zombie MVP Test at #15,379: a place in the top 70% of all ranked servers.

How busy is Rust Zombie MVP Test?

Rust Zombie MVP Test is offline at present, having last been seen 9 days 8 hours ago.

Rules, map

What are the rules and settings on Rust Zombie MVP Test?

You will not find a gather rate in the name of Rust Zombie MVP Test. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust Zombie MVP Test run?

The game generates the map on Rust Zombie MVP Test, which is procedural.

Joining the server

How do I join Rust Zombie MVP Test?

Press F1 in Rust to open the console, then enter client.connect 203.23.179.214:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.