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Exhibit no. 15,284Acc. 2026.15284
PRIVATE (Test)
Rust server · in the archive since 24 September 2026
Online 203.16.163.49:29442 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Sep Now 29 Oct12:59
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:40 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202612:59 UTC12h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PRIVATE (Test) mean?
These tags from PRIVATE (Test), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include PRIVATE (Test)?
The Rust Server History lists that feature PRIVATE (Test) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server record
Does PRIVATE (Test) run smoothly?
Averaged over the last 48 hours: 126 server fps, with 92 the lowest. As many as 117,293 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,985 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does PRIVATE (Test) run?
On Linux, PRIVATE (Test) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is PRIVATE (Test) online, and how reliable is it?
The live count shows PRIVATE (Test) online right now. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 11 were up: 7% of the time. 24 September 2026 is when Rust Server History first saw it.
Where is PRIVATE (Test) located?
No region is published by PRIVATE (Test). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 203.16.163.49:29442 as the address.
Wipe log
What is the wipe schedule on PRIVATE (Test)?
The rhythm of PRIVATE (Test) cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 12 hours ago.
Player counts
How does PRIVATE (Test) rank against other Rust servers?
The last seven days of player hours place PRIVATE (Test) at #15,284, among the top 69% of all ranked servers.
How busy is PRIVATE (Test)?
Of its 40 slots, PRIVATE (Test) currently has 0 filled. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on PRIVATE (Test)?
You will not find a gather rate in the name of PRIVATE (Test). At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does PRIVATE (Test) run?
Seed 50000, size 4,500: such is the procedural map PRIVATE (Test) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join PRIVATE (Test)?
Enter client.connect 203.16.163.49:29442 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.