Open every day, at every hour Admission free 11,792 servers and 68,594 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 5,545Acc. 2026.5545

RUBIN.EXE

Rust server · in the archive since 13 September 2026

Online 203.16.163.36:20797 checked 12m ago

moddedcarbon
To visit
Players now 0/ 30
0% full
7-day average0peak 4
Rank#5,545top 25%
Last wipe27d agoThu 1 Oct, 22:05 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:05 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202610:01 UTC44d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    16.5 days
    Players before
    0
  3. Mon 14 Sep 202601:21 UTC45d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUBIN.EXE mean?

You can see the tags RUBIN.EXE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUBIN.EXE?

These Rust Server History lists include RUBIN.EXE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does RUBIN.EXE run smoothly?

226 server fps on average over the last 48 hours, never below 198. As many as 30,383 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,712 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RUBIN.EXE run?

Rust network protocol 2635 and build 168909 is the build RUBIN.EXE runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUBIN.EXE online, and how reliable is it?

At this moment RUBIN.EXE is online. About 3 days ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RUBIN.EXE located?

There is no region published by RUBIN.EXE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.36:20797.

Wipe history

What does wipe day look like on RUBIN.EXE?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 18 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RUBIN.EXE?

There is no next wipe to predict on RUBIN.EXE, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 14 hours ago, the current world is what it runs now.

Player record

How does RUBIN.EXE rank against other Rust servers?

Over seven days of player hours, RUBIN.EXE ranks #5,545, inside the top 25% of all ranked servers.

How busy is RUBIN.EXE?

Against 30 slots, RUBIN.EXE records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 4. An average of 1 players at 20:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RUBIN.EXE?

You will not find a gather rate in the name of RUBIN.EXE. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does RUBIN.EXE run?

Generated by the game at size 2,500 with seed 50000, the map on RUBIN.EXE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RUBIN.EXE?

Press F1 in Rust to open the console, then enter client.connect 203.16.163.36:20797 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.