The server's own banner, as it publishes it
Exhibit no. 4,271Acc. 2026.4271
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
Rust server · in the archive since 13 September 2026
Online 203.16.163.247:28015 checked 20m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 28 Sep14:03 29 Sep10:41 30 Sep13:02 1 Oct16:20 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202616:20 UTC28d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202613:02 UTC29d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Tue 29 Sep 202610:41 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Mon 28 Sep 202614:03 UTC31d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?
The game's server browser reads these tags published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^h (Hardcore): Fewer helpers and a harsher survival: Facepunch's hardcore mode; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
These Rust Server History lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run smoothly?
Across the last 48 hours it averaged 189 server fps; the low was 117. As many as 40,097 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,327 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?
Rust network protocol 2635 and build 168909 is the build Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online, and how reliable is it?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is listed as online now. About 11 hours ago is when it last restarted, judged by the uptime it reports. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments located?
No region is published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 203.16.163.247:28015.
Wipe log
What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 5 hours after the wipe, the crowd peaked.
What is the wipe schedule on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Once a month Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 5 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?
The last seven days of player hours place Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,271, among the top 19% of all ranked servers.
How busy is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
0 players are on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at present, from 25 slots. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as hardcore, with this note: The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?
Size 6,000: the map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is procedural and generated by the game. The name of the map reads: Underworld.
Joining the server
How do I join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Entering client.connect 203.16.163.247:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.