Open every day, at every hour Admission free 11,891 servers and 102,658 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,105Acc. 2026.2105

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

Rust server · in the archive since 13 September 2026

Online 46.146.234.109:39000 checked 10m ago

1x teams off monthly wipes moddedoxidepvehardcore
To visit
Players now 2/ 200
1% full
7-day average2peak 8
Rank#2,105top 9%
Last wipe27d agoThu 1 Oct, 18:24 UTC · monthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:24 UTC FW27d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

11wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore mean?

You can see the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes, read by the game's server browser: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp200 (Max players): The server holds 200 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The Rust Server History lists that feature |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.

Server entry

Does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run smoothly?

Across the last 48 hours it averaged 94 server fps; the low was 74. As many as 241,196 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,768 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?

The recorded build for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore online, and how reliable is it?

At this moment |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is online. About 14 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore located?

No region is published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.146.234.109:39000.

Wipe record

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

At their busiest, its recent wipes drew an average of 11 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

Player counts

How does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore rank against other Rust servers?

Over seven days of player hours, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore ranks #2,105, inside the top 9% of all ranked servers.

How busy is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Against 200 slots, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore records 2 players right now. A seven-day average of 2 players is recorded, with a peak of 8. An average of 6 players at 19:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

You can read a 1x gather rate in the name of |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. No figure for group size is published. Under game mode, the entry reads hardcore, Facepunch's most punishing mode. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?

Generated by the game at size 6,000, the map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural. Under map name, the entry reads: Custom Map.

Joining the server

How do I join |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Entering client.connect 46.146.234.109:39000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp200
Max players The server holds 200 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.